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World fo warships submarine controls
World fo warships submarine controls









world fo warships submarine controls world fo warships submarine controls

This was a more nimble submarine that required a completely different playstyle from the Barracuda fire a freezing torpedo from the front, dive under the enemy ship and surface again to fire torpedoes from your aft-side. Next off, we tried the Gerfalcon which has freezing torpedoes in the front and damaging torpedoes firing from the back of the sub. While on the surface though, we noticed that any incoming shells will hurt badly so this is only viable if your enemy is preoccupied elsewhere. The Barracuda allowed us to attack stealthily with its forward-firing torpedoes, as well as surfacing to use the secondary deck guns. The controls for the submarines work very well and we cannot imagine WoWS players having any difficulty controlling them. First-off we picked the Barracuda which has both torpedoes and two gun turrets (classified as secondary armaments) on top. Submarines are basically blind in the water unless they go up to periscope depth or fully surface - the top two depth levels.

world fo warships submarine controls

That's why the developers have decided that submarines will be very vulnerable, their torpedoes can only be fired one at a time from a reloading canister, and (in accordance with reality) they will run out of oxygen and need to surface after being submerged for a limited amount of time.ĭuring our preview session for the Halloween event, we found the sub's controls to be identical to that of the other ships in the game, with the addition of depth levels which you control with the F and C keys (to go up and down respectively). The addition of submarines must not upset the balance of the game too much, despite the fact that the community has requested their inclusion from the early days of the game. World of Warships currently has four classes that have been balanced toward each other: destroyers, cruisers, battleships and carriers. So far submarines have been a class that's been absent from World of Warships, so will these silent killers from the deep make it into the full game?Īs Marek Tučan, associate publishing producer at Wargaming, explained to us, that will depend on player feedback from the Halloween event. Starting November 1, everyone will be able to test their underwater skills against the evil Halloween fleet and try to defeat end boss Rasputin once and for all. This year the Halloween game mode will feature an exciting new class of warships: submarines. For the past two years, naval shooter World of Warships has held a special Halloween event in which the game's early 20th-century setting is traded for an alternative steampunk universe.











World fo warships submarine controls